#include <PhSolidBackground.h>

Public Member Functions | |
| PhSolidBackground (PhSceneManager *s, PhColor c=PhColor(255, 255, 255), float d=-100.0f) | |
| Constructor. | |
| ~PhSolidBackground () | |
| Destructor. | |
| void | setColor (PhColor c) |
| Set color. | |
| PhColor | getColor () |
| Get color. | |
| void | onPreRender () |
| Overloaded prerender. | |
| void | onRender () |
| Overloaded render. | |
| void | onPostRender () |
| Overloaded postrender. | |
Protected Attributes | |
| PhColor | color |
| Color of the background. | |
| PhSceneManager * | smgr |
| Pointer to the scenemanager. | |
A simple background that consists of a solid color.
| phoenix::PhSolidBackground::PhSolidBackground | ( | PhSceneManager * | s, | |
| PhColor | c = PhColor(255, 255, 255), |
|||
| float | d = -100.0f | |||
| ) |
Constructor.
Builds the background.
| s | The pointer to the scene manager used to handle this object. | |
| c | The color you want this background to use. | |
| d | The depth of the background, default -100.0f |
| void phoenix::PhSolidBackground::setColor | ( | PhColor | c | ) |
Set color.
Sets the color of the background.
| c | The new color. |
| PhColor phoenix::PhSolidBackground::getColor | ( | ) |
Get color.
1.5.4