- Member phoenix::PhPolygon::rotate (float rad)
- This is slow, use rotation matrices or atleast do something to speed it up.
- Member phoenix::PhRenderSystem::PhRenderSystem::drawIndexedTriangleList (GLfloat *vertices, GLfloat *normals, GLfloat *tcoords, GLuint *colors, GLuint *indexlist, int tricount)
- Add drawIndexedTriangleFan()
Generated on Tue Nov 20 21:59:23 2007 for Phoenix by
1.5.4