phoenix::PhRenderSystem Member List

This is the complete list of members for phoenix::PhRenderSystem, including all inherited members.

drawPolygon(PhPolygon P, float depth=0.0f, PhColor a=PhColor(255, 255, 255))phoenix::PhRenderSystem
drawRectangle(PhRect r=PhRect(0, 0, 0, 0), float depth=0.0f, PhColor a=PhColor(255, 255, 255), PhColor b=PhColor(255, 255, 255), PhColor c=PhColor(255, 255, 255), PhColor d=PhColor(255, 255, 255))phoenix::PhRenderSystem
drawText(std::string text, PhVector2d pos, PhColor color=PhColor(255, 255, 255), float depth=0.0f)phoenix::PhRenderSystem
drawTexture(PhTexture *source, PhVector2d pos, float depth=0.0f, float rot=0.0f, float scale=1.0f, PhColor color=PhColor(255, 255, 255), bool flip=false)phoenix::PhRenderSystem
drawTexturePart(PhTexture *source, PhVector2d pos, PhRect rect, float depth=0.0f, float rot=0.0f, float scale=1.0f, PhColor color=PhColor(255, 255, 255), bool flip=false)phoenix::PhRenderSystem
drawVector(PhVector2d origin, PhVector2d vect)phoenix::PhRenderSystem
drawVector2(PhVector2d origin, PhVector2d vect)phoenix::PhRenderSystem
getEventHandler()phoenix::PhRenderSystem
getFont()phoenix::PhRenderSystem
getFPS()phoenix::PhRenderSystem
getScreenSize()phoenix::PhRenderSystem
getTextureManager()phoenix::PhRenderSystem
getTicks()phoenix::PhRenderSystem
initSystem(PhVector2d sc=PhVector2d(640, 480))phoenix::PhRenderSystem
loadTexture(std::string filename, bool linear=false)phoenix::PhRenderSystem
PhRenderSystem()phoenix::PhRenderSystem
PhRenderSystem::drawIndexedTriangleList(GLfloat *vertices, GLfloat *normals, GLfloat *tcoords, GLuint *colors, GLuint *indexlist, int tricount)phoenix::PhRenderSystem
run()phoenix::PhRenderSystem
setFont(PhTexture *t)phoenix::PhRenderSystem
setWindowCaption(std::string str)phoenix::PhRenderSystem
~PhRenderSystem()phoenix::PhRenderSystem


Generated on Tue Nov 20 21:59:24 2007 for Phoenix by  doxygen 1.5.4