| color | phoenix::PhBackground | [protected] |
| depth | phoenix::PhSceneNode | [protected] |
| getColor() | phoenix::PhBackground | |
| getDepth() | phoenix::PhSceneNode | [inline] |
| getTexture() | phoenix::PhBackground | |
| onPostRender() | phoenix::PhBackground | [virtual] |
| onPreRender() | phoenix::PhBackground | [virtual] |
| onRender() | phoenix::PhBackground | [virtual] |
| PhBackground(PhSceneManager *s, PhTexture *t, PhColor c=PhColor(255, 255, 255), float d=-100.0f) | phoenix::PhBackground | |
| PhSceneNode() | phoenix::PhSceneNode | [inline] |
| setColor(PhColor c) | phoenix::PhBackground | |
| setDepth(float d) | phoenix::PhSceneNode | [inline] |
| setTexture(PhTexture *t) | phoenix::PhBackground | |
| smgr | phoenix::PhBackground | [protected] |
| texture | phoenix::PhBackground | [protected] |
| ~PhBackground() | phoenix::PhBackground | |
| ~PhSceneNode() | phoenix::PhSceneNode | [inline, virtual] |
1.5.4